VA: Anna Yamaki 八巻アンナ

Assault

Kurumi

Star
Star
Star
Star

A member of the free organization, the SevenS, who walks her own path most of the time. She often travels around to help others whenever she has the chance. Her weapon, called Onikanabou, has turned into a powerful armament after multiple modifications added by craftsmen of the Valkyrie Steel Works.

She is part of the The SevenS faction.


B

PVE Rating

B

PVP Rating

B

Raid - Red

C

Raid - Blue

A

Raid - Green

SkillsSkill description match those at the base level

Break Apart

Basic

Kurumi swings with the power of crushing boulders, causing 106% damage to a single enemy target. For every 1% of own health lost, damage is increased by 0.5%. Heal 35% of the damage dealt.

1DMG is increased by 5%

2Heal increased by 5%

3DMG is increased by 10%

4Heal increased by 5%

5Heal increased by 5%

6DMG is increased by 15%

Dauntless

Passive

| 9 turns cooldown

Kurumi is full of enthusiasm. When she takes fatal damage, put health to 1 and gain Immortality for 1 round. This skill can only activate once every 9 rounds. When receiving a critical attack, reduce the cooldown of all your skills by 1 round.

1Lowers cooldown by 1 round

2Lowers cooldown by 1 round

3Lowers cooldown by 1 round

Mountain Collapse

Active

| 4 turns cooldown

Kurumi swings with all her strength to dispel 2 buffs, then cause 135.2% damage to a single enemy target. For every 1% of own health lost, damage increases by 0.5%.

1DMG is increased by 5%

2DMG is increased by 5%

3Lowers cooldown by 1 round

4DMG is increased by 10%

5DMG is increased by 10%

6DMG is increased by 15%

AttributesAttributes are shown for max level character with 6 stars, level 6 technology, and no gear equipped.
6300
HP
HP
1106
ATK
ATK
817
DEF
DEF
96
SPD
SPD
Imprints
Rank 1
ATK
Attack +42
Rank 2
ATK
Attack +63
and
ATK
Attack +4.0% (Party, excluding self)
Rank 3
ATK
Attack +83
Rank 4
ATK
Attack +111
Rank 5
ATK
Attack +138
and
ATK
Attack +2.0% (Party, excluding self)
Rank 6
ATK
Attack +166
Unique Equipment
Analysis

Kurumi is an interesting character that has caused Access a bit of frustration. Shortly after release, they nerfed Kurumi's S2 because it was too good, being able to shrug off damage that exceeded her 50% health threshold. Nowadays it's a shadow of its former self, used in more niche situations overall instead of just cheesing bosses.

Kurumi Pros

- Doesn't die for a turn

- Missing health scaling

- Dispel guaranteed

Kurumi Cons

- Very long S2 cooldown

- No AoE

Gear

Gear set recommendation

  • Attack/CritCH

Stats recommendation

  • ATK > CritCH > CritDMG

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